Entities
Overview
An entity is any domain object that can be modeled and about which information can be stored. Entities are usually recognizable concepts, either concrete or abstract, such as persons, places, things, or events.
Examples of entities in the context of ride-hailing and food delivery: customer
, order
, driver
, restaurant
, dish
, area
.
Entities are important in the context of feature stores since features are always properties of a specific entity. For example, we could have a feature total_trips_24h
for driver D011234
with a feature value of 11
.
Feast uses entities in the following way:
Entities serve as the keys used to look up features for producing training datasets and online feature values.
Entities serve as a natural grouping of features in a feature table. A feature table must belong to an entity (which could be a composite entity)
Structure of an Entity
When creating an entity specification, consider the following fields:
Name: Name of the entity
Description: Description of the entity
Value Type: Value type of the entity. Feast will attempt to coerce entity columns in your data sources into this type.
Labels: Labels are maps that allow users to attach their own metadata to entities
A valid entity specification is shown below:
Working with an Entity
Creating an Entity:
Updating an Entity:
Permitted changes include:
The entity's description and labels
The following changes are not permitted:
Project
Name of an entity
Type
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